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"I have made a bargain."

"Listen, overman, you do not know what you do. Although I have no love for you or your kind, I warn you, I give you my word, that only destruction can come of serving this man."

"I gave my word that I would serve him." Although Garth's voice betrayed no emotion, Shang's words worried him; he wondered just what goals the Forgotten King was pursuing.

"Then argument of your master's treachery will not sway you? Let me warn you then, that your task is impossible. There is but one living thing in the crypts; the king-lizard, known as a basilisk."

Garth had never heard the word. He asked, "What ma

"Ah, I forgot; overmen know little of human legends. The basilisk is no natural beast, but the Lord of Reptiles, and the most venomous creature known to science or sorcery. Its breath slays instantly; to touch it is to die; to meet its gaze will turn a man-or overman-to stone. Should one somehow approach within reach and strike it with sword or spear, its poison runs up blade or shaft to kill the wielder before he can pierce its armored hide. It exists only as a result of the blackest magic and serves the Death-God himself. No, overman, you ca

"Nevertheless, I am sworn to do so."

"Fool! Why? What incentive is there, that you give up your life to serve a man, one not even of your own species?"

"I have made a bargain."

"But...overman, what is it you are to receive in turn? I am myself a powerful wizard; perhaps we could strike a better bargain."

"It was a trusted oracle that sent me to the one I serve; and though your words sound sincere, I ca

"Very well. Fool that you are, I will let you seek your destruction. But be warned, overman, that should you somehow contrive to succeed, I shall slay you myself. Neither I nor indeed any other can afford to risk allowing the so-called Forgotten King to obtain the basilisk's venom; he could use such a poison to work magicks like none known for centuries; he could cause limitless destruction. Much of my own magic derives from scrapings of floors the basilisk has walked upon. To give the monster itself to the King in Yellow is utter insanity."

"It is not my concern what he does with it; I am merely to bring it to him."

"Then die, like the fool you are, in the attempt. I will neither aid nor hinder you. Although ordinarily I would slay you merely for having trespassed upon my valley, I do not care to become involved in your doom. If the Forgotten King has indeed sent you here to die, I will not help him by killing you."





"As you will; then open the gates, that I may make my attempt."

"Oh, no; I have just said that I will not aid in your destruction."

Garth snarled in a

Replacing his axe in its place on the saddle, Garth flexed his arms to remove the tenseness as he looked about at the city of Mormoreth. He and his beast stood in a small plaza, perhaps a hundred feet across, its sides lined with merchants' stalls, with a street opening from the center of each side, save where the gate occupied one. The merchants' stalls were as empty and deserted as the farms Garth had passed outside the city, and the three streets were also uninhabited. An u

Curious, Garth crossed to one of the abandoned stalls and saw that the goods the owner had hoped to sell still lay spread out for the customer's inspection, a thin layer of dust hiding the details of the embroidered cloths. In the next booth an assortment of pins, needles, and bodkins lay strewn about in disarray, while a statue stood almost lost in the shadowy interior, a life-size figure of a man seated crosslegged, with dust obscuring the folds of the careen garments.

Leaving this unprofitable investigation, Garth led Koros into the street directly opposite the shattered gate, and proceeded cautiously deeper into the city.

The buildings, although dusty and falling into disrepair, were beautiful and well built, mostly of the same white marble as the city walls. Although most were two or three stories in height, Garth could see three of the dozen towers he had admired from across the valley, but still saw no indication of their purpose. Elaborate fountains, now dry and silent, and gardens and planters, now dead and brown from lack of watering, were common; the homes and shops were graceful and elegant even now. I

Investigating more closely the oddly scattered sculpture, Garth saw that all were of an amazing lifelikeness; were it not for the uniform gray of the stone, many could be mistaken for living people. Nor were they limited to the usual gracefully posed noblemen of most Orыnian art; the statues represented merchants, housewives, farmers, and children. Glancing down a side-street, the overman saw a cluster that represented gaudily clad young women whose lowcut dresses and curled hair clearly marked them as ladies of pleasure-as Garth knew from his stay in Skelleth. Ordunin, of course, had no need for such, overmen being what they were.

The unbroken stillness was unsettling. Further, Garth realized that he had no idea where an entrance to the crypts might be found. To search the entire city for one could easily take weeks, and although Garth himself had no objection to such a delay, he knew that Koros would be hungry again in a day or two, and that it was most unlikely it would find game in a valley of farmland. Having no wish to risk letting the monster go hungry, Garth had no intention of resorting to a systematic search; instead, he determined to find an inhabitant and question him or her. Surely Shang had not wiped out everyone!

Upon brief reflection, Garth decided that the most likely place to find either living people or other useful indications was in one of the towers. Thus he entered the nearest, to be confronted with a sight that confirmed what he had subconsciously suspected but refused to admit. Seated in a chair, poised over a table as if to eat, with spoon in hand, sat another perfect statue. The only questions remaining were whether it had been Shang, the basilisk, or some hideous mesalliance of the two that had turned the people of Mormoreth to stone, and whether any had escaped.

Appalled, Garth explored further. It was as he gazed sadly at a child, petrified while clutching a doll that had remained untransformed, that he heard a noise.

He froze. Again he heard it. The sound was in the street outside, and approaching. Moving as quietly as he knew how, Garth crossed to the nearest window; he was still on the ground floor. He peered cautiously out, and to his astonishment saw a man approaching; the astonishment was not so much that a man was walking the streets of Mormoreth, but that Garth recognized him. It was Dansin, the bandit.