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I’m completely dazed. Worse, I don’t know what the symbols on the blueprint mean! There is some kind of a thing that at first I think is a window. It’s a square with a little cross in the middle, all over the damn place. I think it’s a window, but no, it can’t be a window, because it isn’t always at the edge. I want to ask them what it is.

You must have been in a situation like this when you didn’t ask them right away. Right away it would have been OK. But now they’ve been talking a little bit too long. You hesitated too long. If you ask them now they’ll say “What are you wasting my time all this time for?”

What am I going to do? I get an idea. Maybe it’s a valve.

I take my finger and I put it down on one of the mysterious little crosses in the middle of one of the blueprints on page three, and I say “What happens if this valve gets stuck?”—figuring they’re going to say “That’s not a valve, sir, that’s a window.”

So one looks at the other and says, “Well, if that valve gets stuck—” and he goes up and down on the blueprint, up and down, the other guy goes up and down, back and forth, back and forth, and they both look at each other. They turn around to me and they open their mouths like astonished fish and say “You’re absolutely right, sir.”

So they rolled up the blueprints and away they went and we walked out. And Mr. Zumwalt, who had been following me all the way through, said, “You’re a genius. I got the idea you were a genius when you went through the plant once and you could tell them about evaporator C-21 in building 90-207 the next morning,” he says, “but what you have just done is so fantastic I want to know how, how do you do that?”

I told him you try to find out whether it’s a valve or not.

Another kind of problem I worked on was this. We had to do lots of calculations, and we did them on Marchant calculating machines. By the way, just to give you an idea of what Los Alamos was like: We had these Marchant computers—hand calculators with numbers. You push them, and they multiply, divide, add, and so on, but not easy like they do now. They were mechanical gadgets, failing often, and they had to be sent back to the factory to be repaired. Pretty soon you were ru

Anyway we decided that the big problem—which was to figure out exactly what happened during the bomb’s implosion, so you can figure out exactly how much energy was released and so on—required much more calculating than we were capable of. A clever fellow by the name of Stanley Frankel realized that it could possibly be done on IBM machines. The IBM company had machines for business purposes, adding machines called tabulators for listing sums, and a multiplier that you put cards in and it would take two numbers from a card and multiply them. There were also collators and sorters and so on.

So Frankel figured out a nice program. If we got enough of these machines in a room, we could take the cards and put them through a cycle. Everybody who does numerical calculations now knows exactly what I’m talking about, but this was kind of a new thing then—mass production with machines. We had done things like this on adding machines. Usually you go one step across, doing everything yourself. But this was different—where you go first to the adder, then to the multiplier, then to the adder, and so on. So Frankel designed this system and ordered the machines from the IBM company because we realized it was a good way of solving our problems.

We needed a man to repair the machines, to keep them going and everything. And the army was always going to send this fellow they had, but he was always delayed. Now, we always were in a hurry. Everything we did, we tried to do as quickly as possible. In this particular case, we worked out all the numerical steps that the machines were supposed to do—multiply this, and then do this, and subtract that. Then we worked out the program, but we didn’t have any machine to test it on. So we set up this room with girls in it. Each one had a Marchant: one was the multiplier, another was the adder. This one cubed—all she did was cube a number on an index card and send it to the next girl.





We went through our cycle this way until we got all the bugs out. It turned out that the speed at which we were able to do it was a hell of a lot faster than the other way where every single person did all the steps. We got speed with this system that was the predicted speed for the IBM machine. The only difference is that the IBM machines didn’t get tired and could work three shifts. But the girls got tired after a while.

Anyway we got the bugs out during this process, and finally the machines arrived, but not the repairman. These were some of the most complicated machines of the technology of those days, big things that came partially disassembled, with lots of wires and blueprints of what to do. We went down and we put them together, Stan Frankel and I and another fellow, and we had our troubles. Most of the trouble was the big shots coming in all the time and saying, “You’re going to break something!”

We put them together, and sometimes they would work, and sometimes they were put together wrong and they didn’t work. Finally I was working on some multiplier and I saw a bent part inside, but I was afraid to straighten it because it might snap off—and they were always telling us we were going to bust something irreversibly. When the repairman finally got there, he fixed the machines we hadn’t got ready and everything was going. But he had trouble with the one that I had had trouble with. After three days he was still working on that one last machine.

I went down. I said, “Oh, I noticed that was bent.”

He said, “Oh, of course. That’s all there is to it!” Bend! It was all right. So that was it.

Well, Mr. Frankel, who started this program, began to suffer from the computer disease that anybody who works with computers now knows about. It’s a very serious disease and it interferes completely with the work. The trouble with computers is you play with them. They are so wonderful. You have these switches—if it’s an even number you do this, if it’s an odd number you do that—and pretty soon you can do more and more elaborate things if you are clever enough, on one machine.

After a while the whole system broke down. Frankel wasn’t paying any attention; he wasn’t supervising anybody. The system was going very, very slowly—while he was sitting in a room figuring out how to make one tabulator automatically print arc-tangent X, and then it would start and it would print columns and then bitsi, bitsi, bitsi, and calculate the arc-tangent automatically by integrating as it went along and make a whole table in one operation.

Absolutely useless. We had tables of arc-tangents. But if you’ve ever worked with computers, you understand the disease—the delight in being able to see how much you can do. But he got the disease for the first time, the poor fellow who invented the thing.

I was asked to stop working on the stuff I was doing in my group and go down and take over the IBM group, and I tried to avoid the disease. And, although they had done only three problems in nine months, I had a very good group.

The real trouble was that no one had ever told these fellows anything. The army had selected them from all over the country for a thing called Special Engineer Detachment—clever boys from high school who had engineering ability. They sent them up to Los Alamos. They put them in barracks. And they would tell them nothing.