Twenty-one years have passed since the defeat of the Empire at the Battle of Endor and the deaths of Darth Vader and Emperor Palpatine. But now the New Republic faces new threats to its peace and prosperity: a charismatic firebrand is inciting war between two planets…reports of rogue Jedi Knights practising vigilante law are sowing seeds of mistrust and fear…and beyond the Outer Rim, a mysterious alien race is mounting an invasion. Against chaos from within and an enemy unlike any other without, can the heroes who overthrew the Empire triumph again?
In the second book of the Companions Codex, the latest series in R.A. Salvatore’s New York Times best-selling saga of dark elf Drizzt Do’Urden, the orcs of Many Arrows decide to take advantage of the chaos wrought by the Sundering to reignite a blood feud first brought to life in the phenomenal best seller The Thousand Orcs.
R.A. Salvatore’sNew York Timesbest-selling saga continues as dark elf Drizzt Do’Urden returns to Gauntlgrym with old friends by his side once again, as they seek to rescue Bruenor’s loyal shield dwarf-turned-vampire. But not only do Drizzt and his allies face a perilous journey through the Underdark and the dangers of the undead that lie within, but they must cross through a colony of drow, who would like nothing better than to see Drizzt Do’Urden dead.
In the final book of the #4 New York Times best-selling Neverwinter Saga, Drizzt Do’Urden navigates a winding path littered with secrets and lies. Tangled up in his companion Dahlia’s dark secrets, the ties that once held her close to Drizzt threaten to tear as her bonds to his former foe, Artemis Entreri, continue to grow. Meanwhile, in the caverns of Gauntlgrym, the drow Tiago Baenre enlists the help of Bregan D’aerthe in his quest to destroy Drizzt. While making promises they may not keep, the agents of the elite drow mercenary group hide plans of their own. Determined to stand for what’s right in the Realms once again, Drizzt forges a new road northtoward Icewind Dale. Will his new companions follow? Can he fight the darkness alone? Either way, he knows now where he’s headedback to the only place that’s ever felt like home. Praise for the Neverwinter Saga:’;Absolutely profound.’ Paul Goat Allen, BarnesandNoble.com’;Masterfully written, thrillingly unpredictable, and everything a Drizzt Do’Urden fan couldhope for. You’ll be hanging on the words till the very end . . . and then begging for more.’ GamesFiends.com’;Emotional, respectful of its characters, intelligently written and structured, and finally summons a sense of nostalgic sorrow throughout’Fantasy Book Review on Gauntlgrym, Neverwinter Saga Book I’;Full of excitement. Salvatore has mastered the art of showing a beautiful fight scene, and he is at the top of his game in this one. We meet many characters with many different fighting styles, and Salvatore does a great job of distinguishing between them. He manages to take these scenes from so much more than just a fight scene, to an integral part of the story.’The SFF Hub on Gauntlgrym, Neverwinter Saga Book I’;A quick read with some very satisfying fight scenes. It’s also deeply layered with emotional atmosphere’ California Literary Review on Gauntlgrym, Neverwinter Saga Book I
‘;The Companions is the best novel [R.A.] Salvatore has ever written. It’s insanely courageous, profoundly powerful, masterfully constructed, and easily Salvatore’s most ambitious work to date.’Paul Goat Allen, BarnesandNoble.com’;After a quarter of a century, R.A. Salvatore just keeps getting better and better, and The Companions is another masterful leap forward for one of the greatest fantasy epics of all time.’Philip Athans, best-selling author of Annihilation and The Haunting of Dragon’s CliffThis latest installment in New York Times best-selling author R.A. Salvatore’s beloved fantasy saga, The Companions moves Salvatore’s signature hero Drizzt into a new era of the Forgotten Realms. As Drizzt’s fate hangs in the balance, he reflects on the lives of the trusted allies who stood by his side throughout his early life—the friends now known as the Companions of the Hall. Meanwhile, the first stirrings of the Sundering begin.
In the 3rd book of the #4 New York Times best-selling Neverwinter Saga, Drizzt draws his swords once more to aid his friends. His lover, Dahlia Sin’felle, can speak of nothing but the moment she will face the Netherese lord Herzgo Alegni once again. Drizzt has already followed a trail of vengeance beside Dahlia. Can he justify one more battle to settle a grudge he does not understand? Artemis Entreri too seeks vengeance. He offers to aid Dahlia in her mission to destroy Alegni. But Charon’s Claw, Alegni’s sentient sword, dominates Entreri’s movementsif not his mind. And then there’s the way Entreri looks at Dahlia. Can Drizzt trust his old foe?Praise for the Neverwinter Saga:’;Emotional, respectful of its characters, intelligently written and structured, and finally summons a sense of nostalgic sorrow throughout’Fantasy Book Review on Gauntlgrym, Neverwinter Saga Book I’;Full of excitement. Salvatore has mastered the art of showing a beautiful fight scene, and he is at the top of his game in this one. We meet many characters with many different fighting styles, and Salvatore does a great job of distinguishing between them. He manages to take these scenes from so much more than just a fight scene, to an integral part of the story.’The SFF Hub on Gauntlgrym, Neverwinter Saga Book I’;A quick read with some very satisfying fight scenes. It’s also deeply layered with emotional atmosphere’ California Literary Review on Gauntlgrym, Neverwinter Saga Book IFrom the Hardcover edition.
Classic short stories that expand the epic Legend of Drizzt!For years, the Legend of Drizzt has included short stories published in Forgotten Realms anthologies and Dragon magazine. Collected here for the first time are all the classic storiesand one all new taleby The New York Times best-selling author R.A. Salvatore!From the startling origin of Drizzt’s panther companion, to the tale of Jarlaxle and Entreri’s first encounter with the dragon sisters, thetales in TheCollected Storiesenrich this epic series, and many are available here for the first time in years.
With the last of his trusted companions having fallen, Drizzt is alone—and free—for the first time in almost a hundred years. Guilt mingles with relief, leaving Drizzt uniquely vulnerable to the persuasions of his newest companion—Dahlia, a darkly alluring elf and the only other member of their party to survive the cataclysm at Mount Hotenow. But traveling with Dahlia is challenging in more ways than one. As the two companions seek revenge on the one responsible for leveling Neverwinter—and nearly Luskan as well—Drizzt finds his usual moral certainty swept away by her unconventional views. Forced to see the dark deeds that the common man may be driven to by circumstance, Drizzt begins to find himself on the wrong side of the law in an effort to protect those the law has failed. Making new enemies, as his old enemies acquire deadly allies, Drizzt and Dahlia quickly find themselves embroiled in battle—a state he’s coming to enjoy a little too much.
Drizzt joins Bruenor on his quest for the fabled dwarven kingdom of Gauntlgrym: ruins said to be rich with ancient treasure and arcane lore. But before they even get close, another drow and dwarf pair stumbles across it first: Jarlaxle and Athrogate. In their search for treasure and magic, Jarlaxle and Athrogate inadvertently set into motion a catastrophe that could spell disaster for the unsuspecting people of the city of Neverwintera catastrophe big enough to lure even the mercenary Jarlaxle into risking his own coin and skin to stop it. Unfortunately, the more they uncover about the secret of Gauntlgrym, the more it looks like they can’t stop it on their own. They’ll need help, and from the last people they ever thought to fight alongside again: Drizzt and Bruenor.
Join the world’s most famous drow elf in the penultimate chapter of the Legend of Drizzt series!Spending time in the unimaginable torture chambers of the Abyss for even a day would be enough to break even the heartiest soul, and the barbarian Wulfgar was there for years. When he returns, his friends find him a changed man, and not changed for the better. But Wulfgar’s road to redemption is one he must travel on his own, even if it leads to the bottle.From the Paperback edition.