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"How close did you get?"

"I touched his hind foot." When they didn't answer immediately, Lurk added, "His skin is rough. His smell is very strong. He opened one eye, and I smiled at him, and he watched me back away. You've wrapped his belly in-"

"Why did you touch him?"

"I got that close. Isn't that what you want?"

That was perceptive. "I need a man who sees all and is never seen. Did Morth see you?"

"No. You didn't see me either." Lurk laughed. "When you think you're safe, you sleep on your back, feet apart, your arms for a pillow. Do you have trouble breathing?"

"No, but I did once." Story for story, Whandall spoke his memory aloud: "1 was healing from what the Lordsmen did to me. Broken ribs, broken arm, bruises everywhere... knees, kidneys... they smashed my nose and cheek and some teeth. Had to breathe through my mouth. I'd try to sleep on my side and wake up suffocating, and when I tried to roll over, everything hurt. So I learned to sleep on my back. You listening, Green Stone? I tried to go where I wasn't wanted. It's dangerous in Tep's Town. Lurk, it's dangerous. You could stay here and be safe."

"What are you offering?"

"You'll serve the Feathersnake wagons."

"That's all?"

"What do you have now? If you like what you have, what you are, then go home."

In the morning Lurk was there. They knew him: a thirteen-year-old boy, the oldest of the children on the hill. Straight black hair, brown eyes, red-brown skin, nose developing a hawk's prow. He wouldn't pass for Lord or Lordkin or kinless.

Lurk carried his share of gold-filled bottles as they made their way across the valley and up. By and by Lurk asked Whandall, "What are the Tornex to you?"

"Toronexti. They're gatherers who place themselves between me and what I want, between me and the Burning City." Whandall told him what he remembered. He could paint a verbal map of the Deerpiss, the Wedge, the guardhouse at the narrows. But the Toronexti... "If the Spotted Coyotes never gave anything for what they took, if they took whatever they wanted and there was no way around them, that's the Toronexti. None of us knew them well. I think it's always been one family, like the Placehold... my family. They walked and talked like Lordkin. But Lordkin don't have their own wealth. Where do they shop? Where do they get their mates? It isn't a Lordkin who rises from his blanket and goes to a guardhouse because it's time. Be he sleepy, or horny and a woman nearby, be his throat sore and his nose ru

"And why should I come with you?"

"That's if Morth accepts you. You say Behemoth already has?"

Lurk waited.

"If you live, you will have stories your tribe will never believe and never forget. You ride Behemoth's hack with Whandall Feathersnake. A fire-colored bird wheels above you and waits to carry your messages. You learn what Whandall Feathersnake can teach. You'll watch me destroy the most powerful bandit tribe in the Burning City with your badly needed help. You'll help the last wizard of Atlantis destroy a water elemental. You'll get rich too, if everything goes right. I have never seen everything go right. You coming?"

Chapter 67

Lurk gripped the fishnet like a dead man in rigor mortis. His face was buried deep in a patch of lank and matted brown hair. But Behemoth's ride was smooth, and by and by he looked up.

By and by he was sitting upright. Then he was pointing out landmarks.

When they stopped that evening, Lurk vanished.

Whandall set about making camp. He tried to think like a Hemp Road bandit. He wished he knew how far they had traveled. They'd come a good way... maybe farther than a bandit's child might find allies. Did bandits still fear Whandall Feathersnake? Or was he legend going myth?

It wouldn't matter. Whatever the truth of the stories, whether First Pines harbored bandits in exchange for a share of their loot, none would risk robbing Whandall Feathersnake without assurance that the tale would never be told.

But Lurk returned unseen bearing rabbits and a fat squirrel, and a coyote that was only stu

Good point. "Let it go," Whandall said. The beast limped away.

Morth summoned. Raccoons came. Watching raccoons skin the other creatures cost Lurk his appetite, but it surged back with the smell of broiling meat.





"Languages," Whandall said. "If we are to trade in Tep's Town, we need more who can speak the language. Morth, can you teach Green Stone and Lurk?"

"Yes, but to what point? Magic doesn't work in Tep's Town. The knowledge would fade like dreams."

"But if you teach them here, and they practice here? They'll remember

what they practiced, even when the magic goes away."

Morth nodded sagely. "Well thought. That should work. We need u safe place."

"Safe?"

"All three of you must sleep," Morth said. "Understand, there may be effects we do not know. They may gather some of your memories as well as your knowledge of the language."

"You know the language," Whandall said. "Use yourself as model."

"Never, and for the same reason."

"Oh." Whandall thought on it. "So be it."

And afterward, on the journey south, they spoke only the language of Tep's Town, but curiously, not as Lordkin and not as kinless. They sounded like Lords ....lmost.

Stone and Lurk were speaking as an eleven-year-old Whandall Place-hold understood Lords to speak. "Your mind does not accept that these two are Lordkin," Morth speculated. "Hah! But can they pass?"

"Not for Lords, not for kinless, not for Lordkin. Lookers. Lurk, Green Stone, you know enough to trade, or you might even pose as tellers. In a pinch, talk Condigeano."

The ridge had descended, but the company perched on Behemoth's back still had a god's-eye view of Firewoods Town.

Several new houses had appeared since Whandall Placehold came out of that forest. Sixty houses, half adobe and the rest wood, all built for mass and durability and looking much alike, like an art form, pla

All the townspeople were gathered at the north end of town, around and among fifteen big covered wagons drawn in a wide circle. There were tents. A hundred hands were pointing up, up at Behemoth.

Lurk whispered, "Do you think they see us as giants?"

Whandall said, "Morth?"

"I don't know. Ask."

The Firewoods Wheel was turning.

It was not much more than a wide flat disk mounted horizontally. Twenty children crowded onto it. Adults and older children were pushing it around.

"The first go-round wheels ran themselves," Morth said.

"But what's it for?" Lurk asked.

"Altered state of consciousness," said the wizard. "In the old days anyone

could sense magic. It was everywhere, talking animals, gods in every pond and tree. Stars and comets would shift position to follow events on Earth. Our ancestors missed that sense, so they invented wine and stage magic and the powders and foxglove I used to sell in Tep's Town, and the go-round wheel. Now too much of the magic is gone. It only makes us dizzy."