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"Miss Gard, isn't it?" I asked her, panting.

She nodded. "Mr. Dresden."

My arm throbbed and my ears were still ringing. I'd have a lovely goose egg right in the middle of my forehead in an hour.

"Glad I could entertain you," I said. "Now if you'll excuse me, I'm working."

"I need to speak to you," she said.

"Call during office hours." Caine lay senseless, groaning. The guy I'd kicked in the knee whimpered and rocked mindlessly back and forth. I glared at the thug Mouse had pi

He flinched. There wasn't any fight left in him. Thank God. There wasn't much left in me, either.

"Mouse," I said, and started down the alley.

Mouse rose up off the man, who said, "Oof!" as the dog planted both paws in the man's belly as he pushed up. Mouse followed me.

"I'm serious, Mr. Dresden," Gard said to my back, following us.

"Marcone is only a king in his own mind," I said without stopping. "He wants to send me a message, he can wait. I've got important things to do."

"I know," Gard said. "The girl. She's a brunette, maybe five foot five, brown eyes, green golf shirt, blue jeans, and scared half out of her mind."

I stopped and turned to bare my teeth at Gard. "Marcone is behind this? That son of a bitch is going to be sorry he ever looked at that—"

"No," Gard said sharply. "Look, Dresden, forget Marcone. This has nothing to do with Marcone. Today's my day off."

I stared at her for a moment, and only partly because the rain had begun to make the white shirt she wore beneath the suit jacket become transparent. She sounded sincere—which meant nothing. I've learned better than to trust my judgment when there's a blonde involved. Or a brunette. Or a redhead.

"What do you want?" I asked her.

"Almost the same thing you do," she replied. "You want the girl. I want the thing that took her."

"Why?"

"The girl doesn't have enough time for you to play twenty questions, Dresden. We can help each other and save her, or she can die."

I took a deep breath and then nodded once. "I'm listening."

"I lost the trail at the far end of this alley," she said. "Clearly, you haven't."

"Yeah," I said. "Skip to the part where you tell me how you can help me."

Wordlessly, she opened up the duffel bag and drew out—I kid you not—a double-bitted battle-ax that must have weighed fifteen pounds. She rested it on one shoulder. "If you can take me to the grendelkin, I'll deal with it while you get the girl out."

Grendelkin? What the hell was a grendelkin?

Don't get me wrong—I'm a wizard. I know about the supernatural. I could fill up a couple of loose-leaf notebooks with the names of various entities and creatures I recognized. That's the thing about knowledge, though. The more you learn, the more you realize how much there is to learn. The supernatural realms are bigger, far bigger, than the material world, and humanity is grossly outnumbered. I could learn about new beasties until I dropped dead of old age a few centuries from now and still not know a quarter of them.

This one was new on me.

"Dresden, seconds could matter, here," Gard said. Beneath the calm mask of her lovely face, I could sense a shadow of anxiety, of urgency.





As I absorbed that, there was a sharp clicking sound as a piece of broken brick, or a small stone from roofing material fell to the ground farther down the alley.

Gard whirled, dropping instantly into a fighting crouch, both hands on her ax, holding it in a defensive position across the front of her body.

Yikes.

I'd seen Gard square off against a world-class necromancer and her pet ghoul without batting a golden eyelash. What the hell had her so spooked?

She came back out of her stance warily, then shook her head and muttered something under her breath before turning to me again. "What's going to happen to that girl… You have no idea. It shouldn't happen to anyone. So I'm begging you. Please help me."

I sighed.

Well, dammit.

She said please.

THE RAIN WAS WEAKENING THE TRACKING SPELL ON my amulet and washing away both the scent of the grendelkin and the psychic trail left by the terrified Elizabeth, but between me and Mouse we managed to find where the bad guy had, literally, gone to earth. The trail ended at an old storm-cellar-style door in back of the buildings on the east side of Wrigley Field, under the tracks of the El, near Addison Station. The doors were ancient and looked like they were rusted shut—though they couldn't have been, if the trail went through them. They were surrounded by a gateless metal fence. A sign on the fence declared the area dangerous and to keep out—you know, the usual sound advice that thrill-seeking blockheads and softhearted wizards with nagging headaches always ignore.

"You sure?" I asked Mouse. "It went in there?"

Mouse circled the fence, snuffling at the dry ground protected from the rain by the El track overhead. Then he focused intently on the doors and growled.

The amulet bobbed weakly, less definitely than it had a few minutes before. I grimaced and said, "It went down here, but it traveled north after that."

Gard grunted. "Crap."

"Crap," I concurred.

The grendelkin had fled into Undertown.

Chicago is an old city—at least by American standards. It's been flooded, burned down several times, been constructed and reconstructed ad nauseum. Large sections of the city have been built up as high as ten and twelve feet off the original ground level, while other buildings have settled into the swampy muck around Lake Michigan. Dozens and dozens of tu

Undertown begins somewhere just out of the usual traffic in the commuter and utility tu

Things live down there. All kinds of things.

A visit to Undertown bears more resemblance to suicide than exploration, and those who do it are begging to be Darwined out of the gene pool. Smart people don't go down there.

Gard slashed a long opening in the fence with her ax, and we descended crumbling old concrete steps into the darkness.

I murmured a word and made a small effort of will, and my amulet began to glow with a gentle blue-white light, illuminating the tu

The utility tu

We went on for maybe ten minutes, through difficult-to-spot doorways and at one point through a tu

"This grendelkin," I said. "Tell me about it."

"You don't need to know."