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The beholder's sides heaved, and it spat out something from an internal organ. Fzoul ignored the red saliva dripping from the thing as the beholder's eye powers brought it smoothly down to him. Before he had to foul his hands on it, it spun in the air, unwrapping itself. Soiled cloth fell away; Fzoul stepped back hastily when he saw the marble floor smoking where drops of saliva had fallen.

Out of the last wrappings floated a fist sized black gem in a brass cage. From the stone, a neck-chain dangled. Fzoul put out his hand for it; and the beholder nodded approvingly.

'Put it on only when you wish to see out of the lich's eyes and work your will on it. Your identity and mind is shielded from Manshoon, the lich itself, and all others; use your will to break Manshoon's only when you deem the time is right-that will probably come when he tries to use the lich lord against you."

"What, precisely, is a lich lord?" Fzoul asked carefully, eyeing the gem in his hand. It felt cold and heavy and seemed to watch him menacingly, looking up from his palm and awaiting its chance.

"A failed lich, of an ancient sort. It needs to feed on spell energy to continue its unlife, and takes the form of a disembodied, flying human skull, able to see, speak, think, and cast spells. The gem you hold contains the soul of Iliph Thraun; through it you can control the lich lord absolutely, even to drive it to its own clear destruction. Your will prevails over all other spells, items, and inducements acting on the lichnee."

The beholder drifted away. "I strongly recommend you keep that gem hidden; at all times beware the treachery of Manshoon and the ambitious wizards he commands. I am grateful for the meals you so thoughtfully provided; you should be grateful that I forgive you for the poisons you introduced into the first one; sadly for your ambitions, I have been immune to those particular killers for several centuries. Farewell, priest."

Fzoul stood frozen as the beholder drifted out of the chamber. Whatever unseen barrier had blocked the open doorway was gone now, or had no effect on Xarlraun.

Then the priest suddenly set down the gem and slid it away from him with hasty force. As it skidded into a corner, he hurriedly cast a spell. And stood waiting, tense and watchful, hands raised to cast another spell. Silence. Fzoul let out a heavy breath, and drew in another. Time passed. He drew another breath. Nothing happened. The gem lay quiescent.

Still protected by his spell and looking very thoughtful, Fzoul regarded it. Then he suddenly strode to the door, and called for six upperpriests by name.

Turning, he cast another spell-and the gem was suddenly gone from the room. He nodded, satisfied, and then set off down the passage, snapping orders to the priests at hand; there was much to do.

Five

OLD ALE IN AN OLDER CASK

At last even the old wolf lies down under the weight of his years. He may be strong, but know ye: some years are heavier than others.

A

"Up, lass. I know you're exhausted, but it's walk exhausted or meet death right soon-so let's see you up, lass!" The dwarf's rough voice was close by her ear, one strong hand gentle on her shoulder.

Shandril was adrift in a horrific dream: burning all the friends she'd ever known with runaway spellfire. Writhing and arching in the flames, they melted away to blackened, bare skeletons-except for their heads, screaming at her in anger and agony. She heard the rough burr of Delg's voice from somewhere near and reached out a lazy hand. Her fingers found bristling hair, trailed through it-and caught in a tangle.

"Aaargh! My beard!" The dwarf's angry growl was almost drowned out by a shout of laughter from Narm. Shandril came fully awake, opening her eyes to morning light in the woods and to the angry face of Delg inches from her own, dragged there by her grip on his beard. Horrified, she let go and brought a hand up to cover her mouth in confusion. A breath later, looking at Delg's injured expression, she used that same hand to stifle giggles.

Delg let her laugh until she reached the helpless whooping stage, then sighed, reached out one hairy hand to the front of her tunic, and pulled.

Shandril was dragged bodily up from where she lay slumped against a tree, pillowed on clumps of moss Narm had torn up and arranged for her the night before. They had left the scorched ruin of battle behind and stumbled into the night-the morning, rather-for a good long time before collapsing in a damp hollow, somewhere very dark and near the ever-chuckling sound of ru

Shandril was a little unsteady on her feet, and the morning-even here, in the dappled shade of the trees seemed very bright. Delg was glaring up at her, his hand on her arm.

"Can you walk?" he demanded gruffly. "Speak, lass! I need to know you've still got all your wits after last night."

"I-I think so," she managed before Narm approached. Her husband bowed, reached a hand toward her as a lord grandly leads his lady into a dance-and in his empty palm a dozen roses appeared.

Shandril gasped in surprise, and he put them in her arms with an air of triumph. Their sweet fragrance swirled around her, and she smiled as she felt the magic that formed them surging into her, making spellfire waken and flow. The roses glowed for a moment and then, with the sound of many tiny bells, faded away and were gone.

Shandril stared at her empty arms a little sadly. "My only regret, love, is that they're gone if I drain them," she said, eyes brimming.

Narm shrugged. "I guess I'll just have to go on studying that spell until I get it right."

"Get it right?" Delg's voice was rough with derision. "Gods, but now I know how wizards get all the lasses… he muttered in a low aside that could be heard at least a hundred trees away.

"Yes," Narm replied with a smile. "I managed the 'no thorns' bit, but the color…"

The dwarf squinted at him. "They were red!"

Narm smiled. "I was trying for blue." Shandril laughed delightedly, and drew his face down to hers. His arms were strong and eager, his mouth sweet-and as they embraced, Shandril heard a loud, hawking sound. Delg, standing just behind them, spat far off into the trees in disgust, startling something small into scuttling flight through the fallen forest leaves.

"There'll be time enough for that sort o' thing later, when we're well away from here," the dwarf growled. "One Zhent band found us, and others may know we're here now, but they're all sure to find us if we stay here, right at the end of the trail we left crashing through things in the dark last night while the two of you cuddle and kiss and whisper sweet secrets. Come on!"

Narm lifted his head. "Sorry, Delg. We're-we're with you." And they stepped out amid ferns and tree roots to begin another long march through the dim depths of the endless wood.

"We've got to move far today," the dwarf said, "and not be found by anyone or anything. With no spellfire and your best spells gone, lad, we can't risk any fights. Since your lady's got such a dainty stomach of mornings, I suggest we do without eating until around highsun… but drink deep at this stream and fill all our skins while I keep watch."

Narm and Shandril drank, washed, filled their skins, and went off into the bushes. The dwarf meanwhile kept alert, axe in hand as he trotted around, peering suspiciously into the trees.

Shandril took off the spare robe Narm had lent her last night. A few blackened scraps-all that was left of her own clothes-still clung to her here and there. She brushed them off, sighing, and rummaged in her ever lighter pack.

When she swung the pack onto her shoulder, she was wearing her last intact clothes, inherited when she joined the Company of the Bright Spear-the much patched homespun tunic and breeches of a down-on his-luck thief. That bold first step into adventure seemed a long time ago now.