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Deep rage calmed Elminster and fed him, rage at this ultimate violation. Nergal must be utterly destroyed. Not for the satisfaction of a certain mage of Shadowdale but for the memories the archdevil had already rummaged through and taken. Nergal now knew far too much about far too many people for civilized Faerun to survive. A Nergal free to play could now manipulate important folk and, with them, entire realms.

Nergal must be destroyed, before anyone else can learn what he now has or read the stolen memories... but how?

That question rang through Elminster's mind again as the pit fiend pounced. Magic so great that it left the wizard sick and shaking swept through him, laced with Nergal's triumphant laughter. It rode Elminster's bloody spittle down the fiend's gullet, to explode within.

El arched over backward, tumbling through the air, cloaked in a shield of Hell-magic as blast after wet, spattering blast heralded Nergal's triumph over the hapless fiend. Spells upon spells resounded, enough to shatter even the rock upon which they'd been standing and leave ashes of the mighty devil. Elminster meanwhile tumbled unscathed out of the wrack.

Nergal must be destroyed. But how?

Chapter Seven

NIGHT COMES TO TAMAERBL

Panting, in pain, the half-healed worm that was Elminster, weary beyond the power of pain to keep awake, now, swaying...

Aye, paul down! What cake i that your pack be unbroken or not? But keep me waiting no longer, wizard. You uvk yet for the memories you yield to me-so show me more. Mind you're not wasting my time again, though. I find you're teaching me one thing all. Too well. Impatience.

[shimmering of many Images, shifting and tumbling like black silk scarves blown aside in a bright breeze...]

It was the fourth of Flamerule, in the Year of the Harp. In the clear night sky over the great city of Waterdeep, a sky the color of royal-blue velvet, stars glittered like tiny, far-off torches. A warm breeze slid gently past the spires and stone lions of the city rooftops. On a certain high balcony, doors of copper and black bone had been left open to let it in.

There came a sudden stirring, a movement at the balcony rail. A shadow rose, blotting out starlight, to glide forward with silken speed into the dark room beyond.

A vigilant watch-eye floated silently in the soft gloom of the bed-canopy. It saw the shadow. Peering, the eye perceived more clearly in the near-darkness. The intruder was a man in smoky gray leathers, gloved and masked, who carried a long, slim sword naked in his hand. Moonlight gleamed down its steely length as the intruder turned this way and that in a cautious search about the empty bedchamber.

All was still. Whatever he sought was not here. The masked man listened at a door and silently drew it open. Darkness hung beyond, in a room lined with clothing hanging on pegs like bats in a cave. Not what he had come for.

The intruder closed the door with slow care and crossed the room to a larger, grander one. There was a tingling about this portal, a tension that grew as he laid a gloved fingertip on its dark surface and eased it ajar.

From where he stood, a broad stair descended into a high-domed, cavernous hall. Darkness reigned save for die faintest of steel-blue glows. It came from a full-armored guard who stood in front of the door. He faced away from the masked intruder and grasped a great blade.

Stood? Nay, floated. No feet joined the dark greaves of that armor to the stone step below. No flesh joined its gauntlet to its fluted elbow and shoulder guards. Moonlight shone faintly between the helm and the high collar of the back plates beneath it.

Behind the intruder, moonlight grew. The guard's floating helm turned slightly, the blade rising.

With a small, silent shiver, the masked intruder drew his fingertips slowly back, letting the door close. His own blade rose, ready, as he backed two cautious paces, and waited.



Silence. Moonlight grew slowly brighter in the bedchamber. The intruder cast a last look around the room, stooping to peer beneath the canopied bed from afar. No one hid there, and nothing moved. His straining ears heard no sound but faint music from-the night outside.

Away, then. In three swift strides, the masked man regained the balcony, to rejoin the night shadows outside. There would be blood enough to spill elsewhere.

This had better show me some useful magic at last, worm of a wizard-or i'll burn your mind like a torch and be done with this time wasting!

Ye'll see magic, Nergal-and blood and cruelty, too, enough to suit even ye.

Do you seek to goad me or appease me?

[silence] Coy human! Show me memories, or die forthwith!

[images, whirling in profusion]

Laughter floated softly up to her from below. Distinct words, and the magic that some words release, could not penetrate her spell wards, but Tamaeril could hear the murmur of speech. The servants seemed happy tonight.

Tamaeril half-rose to open the door and listen-then sat back in her high-backed chair and smiled wearily. Hadn't she heard enough talk in her years? Whispers in alleyways, clack and clamor in the bazaars, and cold debate in the mercantile offices of the noble house of her birth. She'd heard more high words these past nine winters through the masked helm of a lord of Waterdeep as she sat in judgment, her name and face secret.

Perhaps some of the younger sons of the Bladesemmer blood had returned early from the pleasure barges and the lantern-lit dancing parties in the streets of North Ward.

If they had come back to Bladesemmer House this early, little doubt they'd be chasing the maidservants. Later returnees often entered the forecourt hall on litters carried by menservants of the house. Snoring or moaning out the sickness in their stomachs, such sons had had too much fiery wine and too little sense.

In earlier days, when sterner Bladesemmer men had ailed the House, no such unruly merriment would have been permitted. Time changes all things, and its unending march had carried away those stern brothers, uncles, and cousins, Tamaeril's husband among them. The younger folk laughed more and grudged less. They cared less about piling up gold coins and grimly holding to old traditions and old feuds. So the world turned again, and who was Tamaeril to stop it?

A lady of a noble line, yes, and a lord of great Water-deep to boot, though her lordship was a secret to all but a few. Still, age had relegated her to these spell-guarded chambers and a role of dispensing advice, approval, and disapproval that went gently unheeded alike.

Tamaeril sat back in her chair and remembered parties and suitors long ago. She reached for the tall, slender drinking jack on the table beside her. Its sinuous silver-shea died length caught trie candlelight. She raised it in age-dappled hands and looked thoughtfully at her gray-haired reflection.

Not four nights ago, Mirt had spoken to her of mounting one last adventure. "One last toss of us old dice." He'd been restless in his lord's chair a long time and had said such things before, but never had she felt such quickening, eager excitement at Mirt's talk. Perhaps...

There was a sudden flickering of cold, white light beyond the drinking jack-light where there should be none. Tamaeril lowered her wine to look.

An expanding oval of white, shifting light stood in midair, flickering as if it were a ring of flames that gave off no heat. A gate! A portal to span distance, perhaps even to link this plane with another, stranger one. Danger enough, and an effect that should not be able to form here, within her wards!