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"A little knowledge," cautioned Ursault, "is a wonderful thing."

Landish let out a sardonic chuckle and dismissed this notion with a wave of one ski

"No deal," said Gnarfling sternly. "Ursault already knows what herbs are needed. He can find them himself, no help from you."

"Of course he can find them, and of course he can cure you and the old woman-'if this, and if that,'" mocked the Adept. "And let us not forget 'unless this and the other.' Count your fingers-how many remain? Are you willing to trust your life and the woman's to a mad old wizard, and the whims of fate?"

"Same question, back at you." The small man folded his arms. "That mad old wizard could just kill you and have done with it."

"No," said Landish smugly, "he couldn't."

The wizard considered this claim for a moment, then agreed with a grim nod.

"You see? This discussion is a mere formality. I could simply take this man's powers from him. He knows this, and he knows how. It would be easier for me, and far more pleasant all around, if he yields them willingly."

"Mageduel," Ursault suggested. "Take the three of us to Mirabella's glen, and you and I will do battle for the title of All-Seeing."

"Done!" the Adept said gleefully.

He stepped behind the wizard's stall and conjured an oval portal, gleaming with dark, purple-black light. He made a mock-courtly gesture for the others to precede him.

Gnarfling charged through the portal and hit the ground ru

He looked to the center of the courtyard. The wizards faced each other, an expression of intense concentration on each face as they attuned themselves to each other and to their competing Weaves.

A sly smile crossed Gnarfling's face as he perceived the wizard's stratagem: an Adept of the Shadow Weave would have little power in a mageduel arena.

Indeed, a dazed expression crossed the Adept's face as he ventured into the older wizard's convoluted mind. His feverish eyes started to dart about, as if tracing the paths of a hundred startled ground squirrels.

Landish pulled himself together with visible effort and said, "As you yourself observed, I am apprentice to a powerful necromancer. There is still enough of Mystra's art remaining to me to vanquish you, old man. Surely you foresee this."

"It is a possibility," Ursault admitted, "but only one of many."

The younger man sniffed. "A cube, fifty paces on all sides. I could manage more, but the smaller the arena, the swifter my victory."

"As you wish." Ursault smiled faintly. "And in defiance of the rules, you may take your spellfilcher gem into the arena with you."

He did not point out that the man was intending to do precisely that, but the meaning was there all the same. Landish's face flushed at this gentle rebuke, but he spun around and began to stalk off his portion of the arena. Ursault did the same. A translucent, faintly glowing red cube began to take shape around them, growing on all sides as they moved farther apart.

"Just let him rob you and be done with it," muttered Gnarling. "That'll serve him right and fair."

Landish began to mumble the words of a spell. A brilliant golden flame erupted from the ground before him. Bright droplets turned into insects-deadly magical fire gnats whose touch could raise blisters and whose bite could set living flesh aflame.

A faint blue mist surrounded the older wizard as the glowing insects swarmed in. Each one met the aura with a faint, sharp sizzle and flared out of existence.

Tremors shook the ground as invisible fingers of necromantic magic reached deep into the soil. The clearing stirred, and small puffs of dirt and sod exploded upward as long-dead bones fought their way into the light. The older wizard countered with a quick gesture, then he clapped his hands sharply together. A thunderous rumble echoed through the clearing and the old bones shattered to dust.

On the battle raged, and each spell Landish cast was anticipated and countered. The young man's thin, wolfish face contorted with rage, and he hurled his remaining spells one after another, so quickly that spell and counter-spell seemed to follow each other as quickly as two sword masters' thrusts and parries.





So intent was Gnarfling on the battle that he did not at first notice the glowing gem on the Adept's hand. A large amethyst, brilliant purple, was taking on light and power with each of Ursault's counterspells.

"The spellfilcher gem," he muttered, cursing Landish as a cheat and coward.

The light intensified until it filled the arena and spilled out into the clearing. Finally Ursault collapsed, falling to one knee and drawing in long, ragged breaths. As Landish has promised, the process of taking his magic from him had not been easy or painless.

The Adept stood triumphant in the eerie light. The hand bearing the glowing gem was fisted and held high, and his eyes shone with the bright, multifaceted dream that was his future.

Gnarfling eased Mirabella from his arms and went over to haul the old wizard slowly, painfully to his feet.

"You shoulda thrown the fight," he grumbled.

"And willingly pass this curse to another, even such a man as this?" Ursault shook his head.

"You knew he was going to win, though."

"It was a possibility. One of many."

With Gnarfling's help, the wizard made his way over to Mirabella. After a moment he shook his head. "She needs more help than I can give her."

The short man sat back on his heels and considered the tangled tale Ursault had told earlier. "If that and if this," he mused.

He leaped to his feet, went to the hencoop and kicked it resoundingly. Half a dozen hens exploded from it, squawking in protest. One old biddy scurried into the field.

Landish's howl of protest cut through the clearing like a machete. Even before he looked up, Gnarfling knew what he would see.

The small form of a kestrel circled against the clouds. Within moments the hawk went into a diving stoop, tempted by the plump, slow-moving meal below.

The rumble of horses' hooves turned thunderous as the hunting party burst from the forest and onto the old corduroy path. Gnarfling blinked in surprise at the size of the entourage: at least six wizards, plus squires and a plain-faced young woman in simple tunic and trews. That would be the greenmage.

Her gaze fell upon the old woman, and she let out a small cry. A bolt of lightning sizzled toward her-and was stopped just short of a strike by an answering bolt flaring from one of the mounted wizards. The hunters spurred their horses toward Landish. They dismounted and began to circle the young adept.

"You didn't mention the other wizards," Gnarfling said.

Ursault smiled faintly. "Knowledge is not quite the same as wisdom. It is not necessary, or wise, to speak of everything you know."

But Landish had not yet acquired this wisdom. He advanced swiftly, his hand fisted and his spellfilcher ring held out to capture the first spell flung at him.

"The first of many," Ursault observed. He sighed in resignation.

"What's going to happen?" Gnarfling asked. He suddenly seemed to hear his own words, and grimaced. "Sorry. Old habit."

"The only thing that could happen," the wizard replied. "The ability to recognize several possible futures does not grant a corresponding ability to avoid them.

Gnarfling responded with a nod and an evil grin. When several powerful wizards were concerned, one possible future apiece seemed more than enough to ensure the Adept's thorough and messy demise.