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"Please let me give you that shot."

You couldn't stand to see her suffer much longer, felt you were about to collapse. But she told you to wait.

"Do you know what this is like?" she said. "This pain?"

You shook your head. She didn't answer for a while. You heard the first bird of morning.

"It's like when you were born. It sounds crazy, but that's exactly what it's like."

"It hurt that much?"

"Terrible," she said. "You just didn't want to come out. I didn't think I'd live through it." She sucked breath through her teeth and gripped your hand fiercely. "So now you know why I love you so much." You were not sure you understood, but her voice was so faint and dreamy that you didn't want to interrupt. You held her hand and watched her eyelids flicker, hoping she was dreaming. Birds were calling on all sides. You didn't think you had ever heard so many birds.

In a little while she started to talk again. She described a morning in a two-room apartment over a garage in Manchester, New Hampshire. "I was standing in front of a mirror as if I'd never really seen my own face before." You had to lean down close to hear. "I felt strange. I knew something had happened, but I didn't know what."

She drifted off. Her eyes were half-open but you could see she was looking somewhere else. The bedroom window was filling with light.

"Dad," she said. "What are you doing here?"

"Mom?"

She was silent for a time and then, suddenly, her eyes were wide open. Her grip relaxed. "The pain is going away," she said.

You said that was good. The light seemed to have entered the room all at once.

"Are you still holding my hand," she asked.

"Yes. I am."

"Good," she said. "Don't let go."

HOW IT'S GOING

The apartment has become very small. Michael snores on the couch. Your head is pounding with voices of confession and revelation. You followed the rails of white powder across the mirror in pursuit of a point of convergence where everything was cross-referenced according to a master code. For a second, you felt terrific. You were coming to grips. Then the coke ran out; as you hoovered the last line, you saw yourself hideously close-up with a rolled twenty sticking out of your nose. The goal is receding. Whatever it was. You can't get everything straight in one night. You are too excited to think any more and too exhausted to sleep. If you lie down you are afraid you will die.

The phone goes off like a shrill alarm. You catch it on the second ring. Through the noise and cryptic epigrams you gather that it is Tad, that he wants you to meet him at Odeon. There is a party. Your presence is requested. You tell him you'll be there in ten minutes.

You throw a blanket over Michael and a jacket on yourself; check your nearly empty wallet, then close and lock the door. When you hit the street you begin to jog. At the door of the Sheridan Square all-hours bank office you insert the plastic card which a sign tells you is your passport to banking convenience. When the buzzer sounds, you pull the door open and step into a room the color of an illuminated swimming pool. A specimen in camouflage combat gear stands at the cash-machine as if he were playing a video game, body English in his every motion. If he doesn't hurry up, you think, I will have to kill him.

Finally he turns to you and throws up his hands. "Fucking computers. They ain't go

Not at all confident that your fellow late-night Citi-banker is capable of operating the equipment, you preserve the hope of imminent cash. You step up and read the message on the screen which welcomes you in Spanish and English and asks you which language you prefer to do your banking in. You decide on English; nothing happens. You press the button again. Eventually you try all of the buttons on the console, which keeps flashing the same hearty greeting. You are not the kind of person who beats on recalcitrant vending machines. Nevertheless, just this once, you would like to put your fist through the video screen. You jam the buttons down into their sockets, raise your foot and uselessly kick the wall. Words vile and violent pass your lips. You hate banks. You hate machines. You hate the idiots outside on the sidewalk.

With your last five you stake yourself to a cab. You begin to feel better once you're in motion.

As you pull up to Odeon, Tad is coming out the door with his friend Jimmy Q from Memphis. Luckily, Jimmy has a limo. You climb in. Jimmy gives the driver an address. The Caddy floats over the downtown streets. You can tell you are moving only by the passage of lights across the tinted windows. Some of the lights have dim halos and others spill crystalline shards into the night.



The car stops in front of a warehouse. You hear the party throbbing like a helicopter above the deserted street. You can't wait to get up there. You drum your fingers on the doorframe as you wait for the elevator.

"Take it easy," Tad says. "You're wired to detonate."

You ask whose party it is. Tad provides a name he claims belongs to the heir of a fast-food fortune.

The elevator door opens directly into the loft, which is roughly the size of a Midwestern state and at least as populous. There are windows on three sides and mirrors on the fourth. A bar and buffet is set up at one end. The dance floor is down at the other end, somewhere near New Jersey.

At the bar, Tad introduces you to a woman, Stevie, who wears a slinky black gown with a scalloped hemline. She is very tall. Long blond hair, tasseled white silk scarf wrapped around her neck. Stevie says, "Do you dance?"

"You bet."

You take Stevie's hand and make for the dance floor, where you add yourselves to the confusion. Elvis Costello says pump it up when you don't really need it. Stevie carves sinuous figures between the beat. You do your patented New York Torque. The music is just about loud enough to drive everything between your ears down through the spinal column into your bones, and possibly you can shake it out via your fingertips, femurs and toes.

Stevie puts her arms on your shoulders and kisses you. When she says she has to go to the Ladies', you head for the bar to get drinks.

Tad awaits you. "Have you seen our friend?"

"Which friend?"

"Your formerly deceased not-yet-ex wife."

You look up from the bottles and scan the immediate vicinity. "Amanda?"

"Sure enough. The face that launched a thousand trips to Bloomingdale's."

"Where?"

Tad puts his hand behind your head and directs your gaze to a group near the elevator. She is standing in profile, not twenty feet away. At first you think this is just a close resemblance, then she lifts her hand to her shoulder and begins to twirl a strand of hair between the tips of her fingers. Her agent used to tell her she'd ruin her hair that way. There is no doubt.

Not now, you think.

She's wearing toreador pants and a silver flak jacket. Beside her, a Mediterranean hulk in a white silk shirt emanates a proprietary air. As you watch he smiles at something Amanda has said, and reaches over to squeeze her ass.

Au contraire, Pierre. Sexual Abandonment in spades.

The man looks like he was carved by Praxiteles in 350 B.C. and touched up by Paramount in 1947. You wonder if the physique is functional or cosmetic. How well would he respond if you ripped his ears off?

"Who's the greaseball?" Tad says.

You reach down for a bottle and pour yourself a large drink. "Must be lucky Pierre."

"I've seen him somewhere."