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SIMON SPURRIER

LORD OF THE NIGHT

(Warhammer 40,000)

It is the 41st mille

Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor’s will. Vast armies give battle in his name on uncounted worlds. Greatest amongst his soldiers arc the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms arc legion: the Imperial Guard and countless planetary defence forces, the ever-vigilant Inquisition and the tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from aliens, heretics, mutants — and worse.

To be a man in such times is to be one amongst untold billions. It is to live in the cruellest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be re-learned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.

PART ONE

PREY

In human terms, the pursuit requires a most singular talent for empathy. It has long been my observation that the greatest of hunters are those who understand how it feels to be hunted...

Zso Sahaal

It was not a gentle awakening.

In the dark, in the spine of the great shattered vessel that had delivered him, the hunter surfaced from his slumber with a hiss. He gagged on dust-dry lungs, pulled a rattling breath through parched lips, tipped back his head, and screamed.

He had been human, once. Even now, through a haze of time and trauma, he recalled how it had been to awake as a mere man: senses flickering to life, memories accreting, dreams receding like echoes. And all of it without panic, without horror: a shadow-gallery of clumsy, flawed processes for clumsy, flawed creatures.

Not so now. Here in the dark, in the smoke and filth and dirtied snow, such gentle comforts seemed an alien indulgence.

The hunter tore his way to alertness with a feral shriek, and his first thought was this:

It has gone. Someone has taken it.

The hull was cracked.





Blasted apart where tectonic forces had played along its seams, its frescoed surfaces lay lacerated, ragged edges gathering forests of icicles. Beyond the fissures the night swarmed with snow: thick eddies undulating like the surface of an inverted ocean. Lightning flickered in the distance, shooting long shadows across the huge vessel's broken corridors.

The hunter scrambled from the crippled hull without pause, casting out his senses, seeking movement. To his nocturnal eyes the ship was an empty city: a landscape of broken towers and plateaux brimming with snow, cocooned by a curtain of ice.

Locating the thieves required little effort. Picking their cautious way along the ship's surface, each inelegant footstep was a thunder-strike in his ears. Protected from the weather by shaggy overcoats, eyes made beady and black by crude snow-goggles, they seemed to the hunter reminiscent of ancient primates: grizzled ape-things investigating a hulk from the stars. He, then, was a demigod hunting monkey.

The fools. The thieves.

They had taken it.

They were hurrying, he saw. Perhaps they'd heard his waking scream, perhaps they recognised they were not alone on the ship carcass they'd plundered. Their terror was gratifying, and as he stalked them the hunter ululated once more: a whoop of mingled anger and excitement. He soared across the uneven sprawl of the forward decks with disdainful ease, spring-locked feet barely touching the pitted hull, and swooped to find cover in the shadows of a collapsed buttress. From there, shielded, he could watch his prey, slipping and stumbling, reacting with comical horror to the wind-borne screech.

There were twelve. Ten carried weapons: spindly rifles with torches slung underneath, puddles of light that picked their way down the craft's broken flanks.

The hunter needed no torch.

The remaining two, he saw, carried the group's prize: a sheet of shrapnel forming an improvised stretcher, piled high with plunder. Useless gewgaws, mostly, handfuls of intestinal cabling, chunks of technology ripped from rune-daubed panels. He was too distant to make out the blocky shape he'd been seeking amongst the haul — that sacred item whose theft he would sooner die than permit — but it was certainly there, in amongst the loot. He could feel it...

He scuttled vertically like some great spider, rising along the filigree of a command tower, blue-black limbs impelled by silent streams of heated air, oozing from his back in shimmering ribbons. A single bound — legs pulled up close to his chest, arms outstretched — and he sailed above his oblivious quarry, landing upon the barrel of a crippled ca

To the preythings, the clumsy thieves with their guns and lights, the cry must have seemed to have come from everywhere at once: a voice on the cusp of the snowstorm.

Their careful progress collapsed.

Several dropped their weapons and started to run, voices swallowed by the wind. Slipping on icy metal, they went bolting and crying into the dark, scattering across the endless contours of the vast wreckage.

The hunter smiled, enjoying their disarray. Deep within ornate greaves and spine-tipped segments of armour his muscles bunched and flexed, legs propelling him out into the swirling void, ancient technology holding him aloft.

He took the first two — stragglers — as they stumbled along the crest of a propulsion exhaust, hooking his talons through the first's shoulders. Pi

The second man cast a curious glance over his shoulder and tripped, gagging at the shape picked out in his torchlight. Hunched over his first victim's body, the hunter cocked his head like an eagle, baleful eyes glowing, and scissored his claws together.