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-you decided to turn right-

The corridor is filled with the echo of your footsteps again. The light of the lamp gradually draws out of the darkness the outlines of the right arch and the corridor beyond it. All the same stone walls, barely covered with ripples of drops, guide forward. The opening seemed a little wider, but in fact it is still difficult to turn around with a shotgun in your hands. You tried not to lower your weapon too low, so that in case of anything, you could use the last cartridges on the enemy who jumped out of the darkness.

However, as luck would have it, the moment of your meeting with him dragged on and on. The empty corridor only echoed your footsteps, pressed on the mind. You feel the fear growing in you. From the unknown, from this deceptive emptiness and from the fear that the unclean beast will show itself again. But you don't know where he is.

A few more steps in this stone void. It seemed that it would never end, and it would lead you directly into the unknown for eternity. But you notice another archway, as before, without a door that led into the room. Taking another wide step, you direct your hand with the lamp to the side, then up, trying to snatch as much as possible from the darkness. Involuntarily, you barely shuddered noticeably, considering more and more new details.

This room is like a passage. The way out of it led only to another room. Even from here you can see how huge it is, compared to her and even more so the corridor. The heavy door that led there was open, you partially caught the outlines of everything that was inside. From strange wooden devices, to no less strange metal structures. In the form of a wheel, boards that intersected with each other in the middle, but hardly these boards resembled a cross. Unless it's turned on its side. Unfortunately, everything that could be on the tables is hidden in the dark, but you are haunted by a feeling of some kind of abomination that emanated from that room. You couldn't figure out what it was from yet, but vague suspicions crept into your head. After all, the walls of the room in which you were were smeared with dark, dried stains. In the corner there was a piece of bone and a small skull of a certain creature. You didn't look closely, hoping that it was still an animal's skull, although common sense suggested otherwise. This skull is too characteristic for a person.

For a moment you freeze when you see a huge, iron-bound door. It seemed to be closed on the other side, although you could only tell for sure if you tried to open it. You didn't see any lock or bolt from this side. You could try to open it and pass on. Maybe to some other room or find another corridor.



You turn your gaze towards the room with the door open. Although you don't really want to go there, you could still inspect it. You turn your gaze towards the room with the door open. Although you don't really want to go there, you could still inspect it.

>explore a strange room

>open the heavy door and pass on