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"If you are going back to camp, will you take the grouse with you?" Ayla asked. "Right now I'm going to look for something else to cook with the morning meal."

Behind and toward the right of the main Summer Meeting camp, the limestone hills formed the general shape of a large scooped-out shallow bowl curving around on the sides, but open in front. The base of the curved slopes converged to a small, relatively level field, which had been evened out with stones and packed earth over them any years the location had been used for meetings. The grass-covered hillsides within the partial bowl depression rose up in a gradual, irregular slope with dips and hills, less steep areas that had been made more level to provide places for family groups or even some entire Caves to sit together with a good view of the open space below. The sloped area was sufficiently large to hold the entire Summer Meeting camp of more than two thousand people.

In a wooded copse near the rugged crest of the slope, a spring rose that filled a small pool, then spilled down the middle of the bowl-shaped slope, through the flattened area at the bottom, and eventually into the larger stream of the camp. The spring-fed creek was so small that people stepped over it easily, but the clear, cold pool at the top provided a constant source of clean drinking water.

Ayla walked uphill toward the trees, along a path beside the shallow creek that painted a sheen of water over a bed of cobbled stones. She stopped to get a drink at the spring, then turned around. Her eyes were drawn by the glimmering creek trickling downhill. She observed it run into the stream, which flowed through the large crowded camp and on to The River and the valley beyond. It was a landscape contoured by the deep relief of high hills, limestone cliffs, and river-cut valleys.

Her attention was caught by the sound that fu

Well, not entirely alone. She watched Wolf poking his nose into every little crack and cra

It was then that Ayla fully understood that she would not be alive if the Clan had not allowed an injured and weak little girl, orphaned by an earthquake, to live with them, though she had been born to the ones they knew as the Others. Later, when she and Jondalar lived with the Mamutoi, she came to realize that living with a group, any group, even one that believed the wishes and desires of individuals were important, limited individual freedom, because the needs of the community were equally important. Survival depended upon a cooperative unit, a Clan or a Camp or a Cave, a group who would work together and help each other. There was always a struggle between the individual and the group, and finding a workable balance was a constant challenge, but not without benefits.

The cooperation of the group provided more than essentials for individuals. It also granted leisure time to devote to more enjoyable tasks, which among the Others allowed an aesthetic sense to bloom. The art they created wasn't so much art for itself as it was an inherent part of living, part of their daily existence. Nearly every member of a Zelandonii Cave enjoyed pride of workmanship and, in varying degrees, appreciated the results of one another's skills. From the time they were young, each child was allowed to experiment to find the area in which they excelled, and practical crafts were not considered more important than artistic talents.

Ayla remembered that Shevonar, the man who died during the bison hunt, had been a spear-maker. He was not the only person of the Ninth Cave who could make a spear, but specialization of a craft developed greater skill, which gave status to the individual who made it, often economic status. Among the Zelandonii, and most other people she had met or lived with, food was shared, though the hunter or gatherer who supplied it gained standing for giving it. A man or woman could survive without ever foraging for food, but without some specialized craft or particular talent that gave a person prestige, no one could live well…

Though it was still a difficult concept for her, Ayla had been learning how goods and services were bartered by the Zelandonii. Nearly everything that was made or done had value, even though its practical worth was not always obvious. The value was generally agreed upon by consensus or individual bargaining. The result was that truly fine workmanship was rewarded over and above the ordinary, partly because people preferred it, which created demand, and partly because it often took longer to make or do something well. Both talent and workmanship were highly valued, and most members of a Cave had a well-developed aesthetic sense within their own canon.

A well-made spear that was beautifully decorated had more value than an equally well-made spear that was only functional, but that had infinitely more value than a poorly made spear. A basket that was clumsily woven might serve as well as a basket that was carefully made with subtle textures and patterns or colored in various tones, but it was not nearly as desirable. The barely serviceable one might be used for roots just dug from the ground, but once the roots were cleaned or dried, a more beautiful basket might be preferred to store them. Expedient tools and objects that served an immediate need were often made and then discarded, while one that was beautiful and well made was usually kept.

It wasn't only handicrafts that were valued. Entertainment was considered essential. Long, cold winters often kept people confined to their dwellings within the shelter for long periods of time, and they needed ways to alleviate the pressures of close quarters. Dancing and singing were enjoyed both as individual efforts and as community participation, and those who could play a flute well were as highly valued as those who made spears or baskets. Ayla had already learned that Story-Tellers were especially esteemed. Even the Clan had storytellers, Ayla recalled. They had particularly enjoyed the retelling of stories they knew.

The Others also liked hearing the stories retold, but they liked novelty, too. Riddles and word games were enthusiastically played by young and old alike. Visitors were welcomed, if only because they usually brought new stories. They were urged to tell about their lives and adventures, whether or not they had dramatic narration skills, because it added a measure of interest and gave people something to discuss for long hours as they sat around winter fires. Although almost anyone could weave an interesting tale, those who showed a real talent for it were urged, coaxed, and cajoled to pay visits to neighboring Caves, which was the impetus that gave rise to the traveling Story-Tellers. Some of them spent their lives, or at least several years, traveling from Cave to Cave, carrying news, bringing messages, and telling stories. No one was more welcomed.