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As if, Duncan thought, his seeking out the shrine had pleased Niun. It occurred to him that the long silences were lonely not only for himself, but perhaps for Niun too, who shared living space with a being more alien to him than the dusei, who could less understand him and of whom Melein disapproved.

They talked, quietly, of what little was immediate, when they reckoned that jump might occur, and what was to be done on the morrow. There was a vast area of things they did not mention, that lay in past and future. There were things that Duncan, finding Niun inclined to talk, would have asked another human, things that he might have said questions of the past, to know the man: What was it to live on Kesrith, when there were only regul and mri? Where did you come from? What women did you know? What did you want of life? But Kesrith had to be forgotten; and so did the things that he himself remembered, human and forbidden to men­tion. The past was gone; the future was full of things that a kel'en must not ask, must not question, must not see, save in dim patterns as beyond the screen.

Duncan finished his cup, set it aside, pushed at the dus that instantly sought to nose it.

"I will play you a round," said Niun.

Day after day, the Game, each day the same. The same­ness became maddening. And on this day, with the memory of the shrine fresh in his mind, Duncan bit at his lip and weighed his life and gave another answer. "With weapons," he said.

Niun's eyes nictitated, startlement. He considered, then from his belt drew the av-tlen, the little-sword, two hands in length. He laid that before him; and his pistol, that he put to the left, and apart; and the weighted cords, the ka'islai, that depended from his belt and seemed more ornament than weapon. And from an i

"There is missing the av-kel," Niun said. "It is not neces­sary here.”

The kel-sword: Duncan knew it, a blade three feet long and razor-edged; he had returned it to Niun, and it lay now wrapped in cloth, next Niun's pallet.

"You may touch them." Niun said; and as he gathered up the small blades of the as-ei: "Have a care of them. Of all these things, kel Duncan, have great care. This " He ges­tured at the pistol. "With this I have no concern for you. But kel'ein who have played the Game from childhood die. You are barely able to play the wands.”

A chill, different fear crept over him in the handling of these small weapons, not panic-fear he no longer entered the Game with that but a cold reckoning that in all these arms was something alien, more personal and more demand­ing than he had yet calculated. He considered the skill of Niun, and mri reflexes, that quite simply seemed a deadly fraction quicker than human, and suddenly feared that he was not ready for such a contest, and that Niun waited for him to admit it.

"It seems," Duncan said, "that quite a few kel'ein might die in learning these.”

"It is an honorable death.”

He looked at the mri's naked face and sought some trace of humor there, found none.

"You are a kind," Niun said slowly, "that fights in groups. We are not. The guns, the zahen'ein, they are your way. You do not understand ours, I see that. And often, Duncan, often we tried to approach humankind; we thought that there might be honor in you. Perhaps there is. But you would not come alone to fight. Is this never done among humans? Or why is it, Duncan?”

Duncan found no answer, for there was a great sadness in the mri, so profound a sadness and bewilderment when he asked that as if, had this one thing been understood, then so much else need not have happened.

"I am sorry," Duncan said, and found it pathetically little.

"What will you? Will you play?”

The grief still remained there. Of a sudden Duncan feared edged weapons with such feeling still in the air. He looked down at the small blades he held, cautiously attempted the proper grip on them nonetheless.

Niun's slender fingers reached, carefully adjusted his, then withdrew. The mri edged back to a proper interval.

"One blade at a time, Duncan.”

He hesitated.

"That is no good," Niun said. "Throw.”

The blade flew. Niun caught it. Gently it returned.

Duncan missed. It hit his chest and fell to his lap. He rubbed the sore spot over his heart and thought that it must be bleeding despite the robes.

He threw. Niun returned it. Awkwardly he caught the hilt, threw again; it came back, forth, back, forth, back and his mind knew it for a weapon suddenly, and he froze, and a second time it caught him in the ribs. He gathered it from his lap and his hand was shaking. He cast.

Niun intercepted it, closed his hand on it and did not re­turn it.

"I will keep playing," Duncan said.

"Later." Niun held up his hand for the other. Duncan re­turned it, and the mri slipped both back into his belt.

"I am not that badly hurt.”

The mri's amber eyes regarded him soberly, reading him from shaking hands to his unveiled face. "Now you have re­alized that you will be hurt. So do we all, kel Duncan. Think on it a time. Your heart is good. Your desire is good. Your self-knowledge is at fault. We will play again, sometimes with wands, sometimes with the blades. I will show you all that I know. But it is not all to be learned today. Let me see the in­juries. I judged my throws carefully, but I could make a mis­take.”





Duncan frowned, opened the robe, found two minute punctures, one over his heart, one over his ribs, neither bruised, neither deep. "I suppose that I am the one more likely to make a mistake," he admitted. Niun regarded him soberly.

"True. You do not know how to hold your strength. I still must hold mine with you when we play at wands.”

He regarded the mri with resentment.

"Not much," Niun conceded. "But I know your limit, and you do not know mine.”

Duncan's jaw knotted. "What is the hal'ari for arrogant?”

Niun smiled. "Ka'ani-nla. But I am not, kel Duncan. If I were arrogant, you would have more than two small cuts: to use an opponent badly, that is arrogant. To press the Game beyond your own limits: that is stupidity. And you are not a. stupid man, kel Duncan.”

It was several moments before Duncan even attempted to answer. The dusei shifted weight restlessly.

"If I can make you angry," Niun said when he opened his mouth to speak, "I have passed your guard again. If I can make you angry, I have given you something to think about besides the Game. So my masters would say to me often, because I myself was prone to that fault. The scars I have gained of it are more than two.”

Duncan considered the mri, found it strange that after so long a time he learned something of Niun as a person, and not as mri. He considered the amusement that lurked just be­hind the amber eyes, and reckoned that he was intended to share that humor, that Niun instead of bristling had simply hurled back the throw that he had cast, as a man would with a man not his enemy.

"Tomorrow," Duncan said, "I will try the as-ei again.”

Niun's face went sober, but there was pleasure in his ges­ture of assent. "Good." He absently extended a hand to fend off the dus that intruded on them: the beasts could not seem to resist intervening in any quiet conversation, wanting to touch, to be as close as possible.

But the dus, the lesser one, snarled an objection and Niun snatched his hand back quickly. The beast pushed roughly past him, and settled between them. An instant later it moved again, heaved its bulk nearer and nearer Duncan.

"It does that sometimes," Duncan said, alarmed by its be­havior. There was a brush at his senses, affecting his heart­beat. The massive head thrust at his knee, and with a sigh the beast worked its way heavily against him, warm, begin­ning the pleasure sound. He lost himself in it a moment, then shuddered, and it stopped. He focused clearly, saw Niun sitting with his arm about the shoulder of the other, the larger dus.

"That is a shameless dus," Niun said, "that prefers tsi'mri.”

He was, Duncan thought, vexed that the dus had snarled at him. Duncan endured the touch a moment more, knowing the attachment of the mri to the beasts, fearing to offend ei­ther by his complaint; but the touch at his senses was too much. A sudden shiver took him. "Get it away from me," he said suddenly; he feared to move, not knowing what afflicted the beast.

Niun frowned, carefully separated himself from the larger dus, put out his hand to touch that which lay against Duncan. It made a strange, plaintive sound, heaved the more closely against Duncan, hard-breathing. Niun, veilless al­ready, took off the zaidhe that covered his mane unwonted familiarity leaned forward and shook hard at the animal. Duncan felt the strain of dus-feelings, of alie

"Tsi'mri," Niun judged, remaining kneeling where he was. "The dus feels something it ca

"I ca

"You will have to.”

"No.”

Niun expelled a short breath, and rose and walked away, to stand staring at the starscreen, the dusty field that was all that changed in kel-hall. It was all there was to look at but a confused beast and a recalcitrant human. Duncan felt the ac­cusation in that frozen black figure, total disappointment in him.

"Niun.”

The mri turned, bare-faced, bare-headed, looked down on him.

"Do not call me tsi'mri," Duncan said.

"Do you say so?" Niun stiffened his back. "When the hal'ari comes easily from your mouth, when you play at the Game with weapons, when you can lie down to sleep and not fear the dusei, then I shall no longer call you tsi'mri. The beast will die, Duncan. And the other will be alone, if the madness does not infect it, too.”