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"You were kel'en," Niun said then. "Now what are you?”

Duncan fought for words, found none that would come out. Niun went to his own pallet and sat down there, and Duncan sat where he was on the hard floor, wanting to rise and walk and give the lie to the mri. He could not. Niun's contempt gnawed at him. He began to reckon time again, how many days he had lost in this fashion, mindless and dis­oriented.

"A question," Duncan said in the hal'ari. "How many days how many gone?”

He did not expect Niun to answer, was inwardly prepared for silence or spite. "Four," said Niun quietly. "Four since your illness.”

"Help me," Duncan asked, forcing the words between his teeth. "Help me up.”

Silently the mri arose, and came to him and took his arm, drew him to his feet and helped him walk, providing him an anchor that made it possible to move. Duncan fought his senses into order, trying to lie to them persuaded Niun to guide him about the routines of maintenance in their sector, tried to do what he had been accustomed to do.

He rested, as best he could, muscles still taut; and began the next morning, and the next, and the next, with the deter­mination that the next jump would not undo him.

It came, days hence; and this time Duncan stood fast by the handhold, fighting the sickness. Within a little time he tried to go to the hall, managed to walk, and returned again to his pallet, exhausted.

He might, he thought in increasing bitterness, have let the mri die; he might have had comfort, and safety; he hated Niun's ability to endure the jumps, that set of mind that could endure the phasing in and out without unraveling.

And Niun, whether sensing his bitterness or not, deigned to speak to him again sat near him, engaged in one-sided con­versation in the hal'ari, as if it mattered. At times he spoke chants, and insisted Duncan repeat them, learn them: Duncan listlessly complied, to have peace, to be let alone eventually, endless chains of names and begettings and words . that meant nothing to him. He cared little pitied the mri, fi­nally, who poured his history, his myths, into such a failing vessel. He felt himself on the downward side of a curve, the battle won too late. He could no longer keep food down; his limbs grew weak; he grew thin as the mri, and more fragile.

"I am dying," he confided to Niun finally, when he had learned hal'ari enough for such a thought. Niun looked at him soberly and unveiled, as he would when he wished to speak personally; but Duncan did not drop the vefl, prefer­ring its concealment.

"Do you wish to die?" Niun asked him, in a tone fully re­spectful of such a wish. For an instant Duncan was startled, apprehensive that the mri would help him to it on the spot: Would you like a cup of water? The tone would have been the same.

He searched up words with which to answer. "I want," he said, "to go with you. But I ca

A frown furrowed Niun's brow. The eyes nictitated. He put out a slim, golden hand and touched Duncan's sleeve. It was a strange gesture, an act of pity, had he not better learned the mri.

"Do not die," Niun wished him earnestly.

Duncan almost wept, and managed not to.

"We shall play shon'ai," Niun said.

It was mad. Duncan would have refused, for his hands shook, and he knew that he would miss: it occurred to him that it was a way of granting him his death. But Niun's gen­tility promised otherwise, promised companionship, occupa­tion for the long hours. One could not think of anything else, and play shon'ai.

By the side of a red star, for five days without a jump, they played at shon'ai, and spoke together, unveiled. There was a chant to the Game, and a rhythm of hands that made it yet more difficult to make the catch. Duncan learned it, and it ran through his brain even at the edge of sleep, numbing, possessing his whole mind; for the first time in uncounted nights he slept deeply, and in the morning he ate more than he had been able.





On the sixth day by that star, they played' a more rapid game, and Duncan suffered a bone-bruise from a hit, and learned that Niun would not hold his hand with him any longer.

Twice more he was hit, once missing by nervousness and the second time by anger. Niun returned a cast with more skill than he could manage when he had thrown the mri a foul throw in temper for the first hit. Duncan absorbed the pain and learned that to lose concentration from fear or from anger was to suffer worse pain, and to lose the game. He cleared his mind, and played in earnest at shon'ai, still with wands, and not yet as the Kel played, with edged steel.

"Why," he asked Niun, when he had words enough to ask, "do you play to harm your brothers?”

"One plays shon'ai," said Niun, "to deserve to live, to feel the mind of the People. One throws. One receives. We play to deserve to live. We cast. Hands empty, we wait. And we learn to be strong.”

There was a threshold of fear in the Game, the sure knowledge that there was a danger, that there was no mercy. One could be secure in it a time, while the pace stayed within the limits of one's skill, and then one realized that it was in earnest, and that the pace was increasing. Fear struck, and nerves failed, and the Game was lost, in pain.

Play, Niun advised him, to deserve to live. Throw your life, kel'en, and catch it in your hands.

He understood, and therein another understanding came to him, how the mri could take great joy in such a game.

And he understood for the first time the peculiar madness in which the mri could not only survive, but revel in the un­natural feel of the jumps, by which the ship hurled herself at apparent random from star to star.

Twice more they jumped, and Duncan stood still and waited as the bell rang and the dissolution began. He watched the mri, knew the mind of the kel'en who stood opposite him knew how to let go and cast himself utterly to the rhythm of the Game, to go with the ship, and not to fear.

A wild laugh came to him on that second emergence, for the teaching of the Service had been survive, but that of the Game was something complexly alien, that careless madness that was the courage of the mri.

Kel'en.

He had shed something, something he once had valued; and as with the other possessions that he had cast into obliv­ion, the sense of loss was dim and distant.

Niun gazed at him, silently estimated, and he met that look directly, loss still nagging at him. One of the dusei, the lesser one, nosed his hand. He jerked it back, turned his face from Niun's critical stare, and went to the corner that was his limbs steady, senses trying to deceive him and denied the power to do so.

He was not what Stavros had launched.

He sat on his pallet and stared at the scratched reckoning of days that he had begun, and that he had omitted to do. It was no longer the time that passed that mattered, but that which lay ahead, time enough that he could indeed forget.

Forget writing, forget human speech, forget Kesrith. There were gaps in his past, not alone in recent days, those fevered and terrible hours; there were others, that made strange and shifting patterns of all his memory, as if some things that he remembered were too strange to this ship, this long voyaging.

The Dark that Niun spoke of began to swallow such things up, as it lacked measure, and direction, and reason.

With the same edge of metal that had made the marks, he scratched through them, obliterating the record.