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The ghoul took the bait. She leaped forward and seized Faeryl by the forearms. This time, her claws punched through the envoy's layer of mail and jabbed their tips into her flesh. At once, a surge of nausea wracked Faeryl, then another. Retching, she wasn't sure she could still use the knife in any sort of controlled ma

er. Perhaps she'd just served herself up to her foe like a plate of mushrooms. Umrae gri

ed at Faeryl's seeming—or genuine—helplessness. The envoy felt the clerk's fingers tense, preparing to flense the meat from her bones, even as she pulled the noble closer and opened her jaws to bite down on her head.

Fighting the sickness and weakness, Faeryl tried to thrust her hand forward. The effort strained her flesh against the ghoul's talons, tearing her wounds larger and bringing a burst of pain—but then her arm jerked free. The blade rammed into Umrae's withered chest, slipping cleanly between two ribs and plunging in all the way up to Faeryl's knuckles. Umrae convulsed and threw back her head for a silent scream. The spasms jerked her hands and threatened to rip Faeryl apart even without the traitor's conscious intent. Umrae froze, and toppled backward, carrying her assailant with her. In contradiction of every tale Faeryl had ever heard, the shapeshifter didn't revert to her original form when true death claimed her. Still horribly sick, the envoy lay for some time in the ghoul's fetid embrace. Eventually, however, she mustered the trembling strength to pull free of the claws embedded in her bleeding limbs, after which she crawled a few feet away from the winged corpse.

Gradually, despite the sting of her punctures and bruises, she started to feel a little better. Physically, anyway. Inside her mind, she was berating herself for an outcome that wasn't really a victory at all. Given that she needed to learn what Umrae knew, not kill her, she'd bungled their encounter from the begi

ing. She supposed she should have agreed to the traitor's terms, but she'd been too angry and too proud. She should also have spotted the vial and fought more skillfully. If not for luck, it would be she and not her erstwhile scribe lying dead on the stone. She wondered if her sojourn in Menzoberranzan had diminished her. Back in Ched Nasad, she had enemies in- and outside House Zauvirr to keep her strong and sharp, but in the City of Spiders none had wished her ill. Had she forgotten the habits that protected her for her first two hundred years of life? If so, she knew she'd better remember them quickly.

The enemy hadn't finished with her. She wasn't so dull and rusty that she didn't recall how these covert wars unfolded. It was like a sava game, progressing a step at a time, gradually escalating in ferocity. Her unknown adversary's first move, though she hadn't known it at the time, had been to turn Umrae and lie to Triel. Faeryl's countermove was to capture the spy and remove her from the board. As soon as Umrae missed some prearranged rendezvous, the foe would know her pawn had been taken and advance another piece. Perhaps it would be the mother. Perhaps the foe would suggest to Matron Baenre that the time had come to throw Faeryl in a dungeon. But life wasn't really a sava game. Faeryl could cheat and make two moves in a row, which in this instance meant truly fleeing Menzoberranzan as soon as possible, before the enemy learned of her agents demise. Light-headed and sour-mouthed from her exertions, Faeryl dragged herself to her feet, trudged in search of Mother's Kiss, and wondered just how she would accomplish that little miracle.