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The Manticore Wormhole Junction was closed to Peep traffic for obvious reasons, and the Cromarty Government had scored an enormous diplomatic triumph when it added the Erewhon Republic to the Manticoran Alliance seven years ago. Erewhon was only a single-system polity, but like the Star Kingdom itself, though on a lesser scale, it was far wealthier than any single system could normally expect to be, for it just happened to control the only other wormhole terminus co
The diplomatic advantages for the Star Kingdom were obvious, but those for Ron Bergren personally were almost as great. He was well beyond the Committee's reach but already in place in Old Earth’s diplomatic structure, where he'd represented the interests of his new masters with diligence and industry (after all, he still had relatives back home), and any attempt to recall him against his will could only result in his requesting political asylum from the League... or defecting to Manticore.
As a consequence, he was still technically the PRH's foreign secretary, although for all practical purposes he'd been reduced to the status of the Peeps' ambassador to Old Earth and the League. But even if Bergren himself truly was, or acted as if he were, loyal to the new regime, he'd taken a staff with him. Most of them were also Legislaturalists, and the possibility that one of them might have become a Manticoran agent, whether for money, vengeance, patriotic loyalty to the old regime, or any combination of the above, was excellent. And given the difference in transit times, the Star Kingdom would get such an agent's reports on any changes in the Peeps' relations with the League at least six months before the Committee of Public Safety could.
"At any rate," Honor observed after giving the earl a few minutes to consider what she'd already said, "the nature of the data clearly indicates that at least one major source is reporting from Old Earth. Look at the information on the Peeps' efforts to get around the tech embargo."
"I did," White Haven said sourly, and it was Honor's turn to nod soberly. The Solarian Leagues prewar embargo on technology transfers to the belligerents clearly favored the Star Kingdom, with its more active research and development establishments and superior educational system, and the RMN's technological advantages had been a major factor in its ability to carry the war to the Republic thus far.
But, White Haven reminded himself, some of the Leagues member systems had always resented the embargo, which the Star Kingdom had achieved only because of the economic clout bestowed by its vast merchant marine and control of the Manticore Wormhole Junction. And for all its undeniable size and power, the League was a rather ramshackle proposition in many ways. It might be called the Solarian League, but in actual fact Old Earth was simply first among equals, for every member world held a seat on the Executive Council... and each Council delegate held the right of veto. By long tradition, that veto right was used only rarely on domestic issues for two reasons. First, the League ministers' awareness that their policies could be vetoed by a single objector had for generations inspired them to recommend only center of the road domestic policies they could be fairly certain would command a broad consensus. And, second, any member world which used its veto right frivolously soon discovered that its fellows had any number of means of unilateral retaliation.
But if the League’s domestic policies were coherent, its military and foreign policies were another matter, for it was far harder to forge a consensus on the diplomatic front. Much of that stemmed from the League’s sheer size and power. Even the vast military machine the People's Republic had forged was less than a fourth the size of the League Navy, and the League's industrial base probably equaled that of all the rest of humanity combined. As a consequence, it was very difficult for anyone to convince the League’s member worlds that anyone or anything represented a credible threat to them, and that sublime confidence was disastrous when it came to creating a harmonious foreign policy. The consequences of domestic policy decisions had a direct, perceptible impact upon the standard of living League citizens enjoyed; the absence of a rational foreign policy did not, and so each member world felt free to press for its own idiosyncratic ideal of "proper" policy... or simply to ignore the entire matter. And delegates to the Executive Council were far more likely to use their veto power to prevent "dangerous foreign adventures" than to cross their fellows on domestic matters.
That was why the Cromarty Government had been forced eventually to put the technology embargo in purely economic terms. The Star Kingdom had been less than subtle in the pressure applied, but nothing less than a threat to close the Manticore Junction to all League-registered shipping and to impose punishing duties on all League cargoes traveling in Manticoran bottoms had been sufficient to get the Council's attention. Cromarty had been perfectly well aware that such strong-arm tactics would generate resentment, but he'd also been convinced he had no other choice.
They'd worked... and they'd also produced even more resentment than he'd expected. Not only did many League leaders regard such a tough stance as a personal and diplomatic affront, but Cromarty's analysts had failed to appreciate quite how much money the Peeps would offer for League technology. Once combat made the Star Kingdom’s edge obvious, even a financially strapped empire like the People’s Republic had managed to come up with immense payments for anyone willing to sell them what they needed. For the League's arms merchants, being required to forgo that lucrative income was even more of an affront than Manticore's negotiating tactics, and from the evidence ONI had assembled, it seemed painfully apparent that someone in the League had decided to violate the embargo's restrictions after all.
Equally apparently, the leak in the embargo spurted both ways, for a source within the League Navy reported that the League's R&D types were now experimenting with their own version of the short-range FTL com system which was one of the RMN’s most valuable tactical advantages. Their success was extremely limited to date, but they were headed in the right direction, and the progress they'd made, not to mention the basic concepts upon which their efforts appeared to be based, suggested that someone had been sharing data with them. It was always possible that an agent within the Allies' own military had passed the information on, but the Peeps, who'd seen the system in action and undoubtedly had sensor readings on it (not to mention the possibility that they might have captured a transmitter sufficiently intact to permit them to reverse-engineer it), were more likely suspects. And if they could, in fact, provide information to help the League develop that sort of capability, then a quid pro quo that sent more capable military hardware back to Haven in return would seem only fair.
"We've got some confirmation of technology transfers from other sources, as well," Honor told her guest quietly. "The seeking systems in Peep missiles have gotten much better in a very short period of time. We had a thirty to forty percent edge when the war began; BuWeaps estimates that our superiority's dropped to no more than ten percent at present. Fortunately, our countermeasures and general electronic warfare capability have continued to improve at a faster rate than theirs, so the effective relative increase in their missile accuracy is 'only' on the order of twenty percent, but that's still not good. Also," her eyes darkened, "we've had unconfirmed reports that the Peeps have begun deploying missile pods of their own."